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How To Install and Configure MoreGuns on Your Schedule 1 Server

1. Download the MoreGuns Mod

Nexus Mods download page showing the Manual download option for More Guns.

2. Extract the MoreGuns Archive

Extracting the More Guns ZIP archive using the WinRAR context menu.

3. Log In to Your Panel


4. Select the ‘File’ Tab

Cybrancee Panel navigation menu with the Files tab highlighted

5. Select the ‘Mods’ Folder

Cybrancee Panel File Manager showing the Mods folder highlighted in the root directory

6. Upload the MoreGuns Mod into the ‘Mods’ Folder

Selecting and uploading the MoreGuns.dll file in the Cybrancee File Manager.

7. Restart Your Server


8. Select the ‘UserData’ Folder

Cybrancee Panel File Manager root directory with the UserData folder highlighted

9. Select the ‘MoreGuns.cfg‘ File

MoreGuns.cfg configuration file located inside the UserData directory.

10. Configure Mod Settings as per Your Preferences

General User Settings (["MoreGuns-! User Settings"])

SettingDefaultDescription
"Allow Gun Crosshair"true
Enables or disables the on-screen crosshair overlay when holding or firing modded weapons. Set to false for realistic weapon handling.

Combat and Weapon Performance Settings

Each weapon section (["MoreGuns-ak47 Settings"] and ["MoreGuns-minigun Settings"]) contains ballistics and combat handling parameters:

SettingDescription
DamageSets base hit point damage dealt per projectile (e.g., 70.0 for AK-47, 80.0 for Minigun).
Impact ForceDefines physical knockback force applied to objects, vehicles, and ragdolls on impact (e.g., 200.0 or 300.0).
Aim FOV ReductionControls camera zoom level when aiming down sights. Higher numeric values increase weapon zoom.
Accuracy Change DurationTime in seconds required for bullet spread to stabilize when entering aiming mode (e.g., 0.5).
Magazine SizeMaximum bullet capacity loaded in a single magazine (e.g., 30 for AK-47, 400 for Minigun).

Economy and Shop Availability Settings

These variables determine vendor availability and purchase costs across the in-game market:

SettingDescription
PriceTotal in-game cash required to buy the base weapon (e.g., 15000.0 for AK-47, 75000.0 for Minigun).
Magazine PriceCash required to purchase a replacement magazine (e.g., 1000.0 for AK-47, 10000.0 for Minigun).
Shop AvailabilitySet to true to allow vendors to stock the gun; set to false to remove it from stores.
Magazine Shop AvailabilitySet to true to stock spare ammunition magazines in stores.
Non-Available ReasonCustom text shown to players at vendor menus when Shop Availability is set to false.
Magazine Non-Available ReasonCustom text shown to players when magazine purchasing is disabled.

Progression, Rank Requirements, and Legality

SettingDescription
Required RankPlayer reputation rank and tier required to purchase/equip the weapon
Mag Required RankReputation tier required to purchase spare magazines for the firearm.
Legal StatusWorld contraband classification ("Legal" or "Illegal"). Illegal weapons trigger police aggression if spotted during patrols or searches.
Mag Legal StatusLegality classification applied specifically to the weapon’s ammunition magazines.
Display NamePublic display name rendered inside inventory menus and vendor shops.
Display DescriptionTooltip lore and overview text displayed when inspecting the item.

11. Select the ‘Save Content’ Button


12. Restart Your Server

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